ngl: Make render_texture high depth aware
authorMatthias Clasen <mclasen@redhat.com>
Wed, 6 Oct 2021 22:31:09 +0000 (18:31 -0400)
committerMatthias Clasen <mclasen@redhat.com>
Thu, 7 Oct 2021 01:45:54 +0000 (21:45 -0400)
commit6f1742970d788880b4e16073289d8c3e636de45e
treed64821e49eb6261a44a7089ca482aca28f1cc2d1
parent8a24deff97e2626beda86029b31d6340f613680f
ngl: Make render_texture high depth aware

Make a deep texture, if the render nodes have
high depth content.

For now, we use 32F here for the deep format,
since using 16F causes small rounding errors
that break the memorytexture roundtrip tests.
gsk/ngl/gsknglrenderer.c